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Ottomans make pikemen in Dark Age because of Military School, TC arrow counters that.
I can beat AI in absurd difficult with Byzantines easily.
Byzantines are fun, take some time to learn them.
Take care.
r defense i think Byzantines are the hardest civ as they need to do a lot of city planning
That's why I skipped this faction and didn't even start playing for it. In addition, I noticed that there were no players for this faction against me at all, which says a lot). This faction is at the bottom of the tier list in terms of effectiveness.
And the Ottomans are, yes, they are effective, their buildings give free units and this faction is often found in opponents.
Ofc it is a git gud post. Yet I can't be denied that the Byzantines are the worst civ for early game. Ofc u need cisterns, ofc u need to build farms, but the thing is, that I haven't the ressources to do so. The otoman AI starts attacking after 5+ minutes. I need all the food and wood for barracks and spearmen. Hardly anything left for farms. Getting stone is hard too if I need all workers on stone. Following this the Otomans level up to 2nd age shortly after. Then the outpace me in economy, units and research.
It IS a ddifcult civ, but why on earth does it have the worst opening of ALL other civs. I did 4 civs already and I could do it with the rest of them too. Just not with the Byzantines.
Even if you were correct, you're talking about Empire Wars vs the AI. The game isn't balanced around Empire Wars.
cisterns give gather production speed and reseach speed. all are important. also early u can arm ur villagers this can be effective too.. Towers and forts and walls can get catupults this is really effective. U need to farm for food or use fishing boats so that u get oil on top. U need to trade instead of using villagers to mine because again u get oil on top. Oil is +20-30% of food and trade. Both are limmitless. And you can get really good units from oil. You need to play with oil in mind if you ignore it you get a 30-40% weaker civ. For example early game u can use ur oil to get longbows. These are really effective at that point. later u can use ooil to get rus gunners .. I really like these as well. If you want u cann invest in mongol mounted archers and unlock a completrly different playstyle
Like others are saying, you have to balance a lot of things at once, from how much olive oil needs to be prioritized, to placing cisterns in useful places, to knowing what mercenaries to unlock, and so forth.
They are the side that has the most micro IMO, and it's not even close. But the flip side is that there's a lot under your control, too, then.
Some key things:
#1 - Cisterns are key. Ignoring them will instantly reduce the effectiveness of the Byzantines.
#2 - Olive oil and mercs are also key. Even if you don't plan to use a lot of mercs, sell the olive oil off at least. Having a high float of olive oil is another way to limit yourself unnecessarily.
#3 - Pilgrim flasks should be microed. Don't let low health limitani take them if you have merc elephants or cataphracts that need them more. Micro the flasks if you go that route.
#4 - The shield wall for limitani is often not overly practical, but against some sides it can be rather useful. If the English throw early longbows out at you, limitani can be a nice and nasty surprise for them.
#5 - Same with trample. Trample lets your cataphracts noclip through the enemy, basically, and that can also be a nasty surprise. It's not always going to be practical to use, especially against a spaced-out enemy formation, but it can be a powerful ability in some spots.
#6 - Yet another situational but possibly potent trait for the Byzantines is that their horsemen have a unique upgrade to grant gold for kills of econ units. This makes them rather handy raiders, because catching an opponent off-guard at a resource site in this case means you bolster your own econ while hurting theirs.
#7 - Adapt. The Byzantines are the worst side to just trudge ahead with the same tactics and army composition. Mercenaries allow you to re-calibrate to what your opponent is doing... limitani and cataphracts both have active abilities that can throw off the usual tactics and let spears tank ranged damage or cavalry clip through to the enemy rear. Varangian Guard can activate an ability to increase damage and speed.
Long story short, the Byzantines are a lot of micro but also a lot of control over your approach.